Monday, October 4, 2010

Dimensions and all.....

Around 3 months I ago updated this sparse looking blog, so I guess it high time I got my groove on. So a bit has changed since the E3 rolled by. Some big games have been released, a few records have been broken.....hmmm for both these example Halo Reach comes to mind. Announcements of new hardware are flying all over the place (3DS is going to be fracking awesome) and to be honest it still remains an awesome time to be a gamer.

Anyways for my first real update in months I will talk a little about a game I finished just last night: Spider Man: Shattered Dimensions. Well truth be told the game started off really nice and was really fun to play, with awesome set pieces with some well know villains and playing as Spider Man is always a rush. But by the time the game reached it conclusion I got partially bored.



Make to no mistake the game is fun. The level designs in the early part of the game was quite striking as playing four different types of Spider Men is a pretty novel concept and hence the level design shone quite brightly. As most of you know Activision touted the ability to play different Spider Men from 4 dimensions in the game trailers and for me that become a real hook. For most part 3 of 4 Spider Men (Amazing, Ultimate and 2099) controlled almost identically and dishing out major combos and web swinging through the levels was fun, but the dimension of Noir was a bad idea. It was bland, boring and had no thrills associated with being Spider Man. Noir's levels usually made me lurk in the dark, picking out unsuspecting baddies, but that's no fun at all. And as most game sites have pointed out Noir was a blatant copy of last year's Arkham Asylum, with only one difference...ARKHAM ASYLUM WAS WICKED!!



As the game progressed, I found that the basic levels and mission structure of the game was pretty identical, yes there were a few chase segments here and there but the basic theme was the same. And that is a shame really, with 4 different Spider Men to work with, the game could had used a bit of variety. Along with completing the game's various levels, the inclusion of in game achievements which granted characters upgrade was kinda addictive as I would find myself going a little out of my way to complete a few of them.

The most attractive angle of the game were the visuals, and they were good. Technically they were OK, but the cel-shading of the Amazing and Ultimate dimensions were really eye catching, Noir dimension's odd melange of blacks and sepia tones complimented the game over all visuals quite well. 2099 visuals were your generic sci-fi crap.



Oh yeah the voice acting and dialogs were really really good. Spider Man's wise ass quips were really funny and the voice acting was really well done. The characters of Amazing (Neil Patrick Harris) and Ultimate (Josh Keaton) were the best as they were constantly funny and gave the friendly Spider Man the pre-requisite spunk. And amongst the villains fan favorite DeadPool was very engaging.

My Impressions: All in all a good game indeed, but due to repetitive mission and level structure, the game does not reach the heady heights of Arkham Asylum.

Well with 2 awesome games coming out in a day or two in the form of Enslaved and Castlevania: Lord of Shadows I will have my handful indeed.

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