Showing posts with label Valkyria Chronicles 2. Show all posts
Showing posts with label Valkyria Chronicles 2. Show all posts

Saturday, June 25, 2011

Finished Valkyria Chronicles 2....

I bought Valkyria Chronicles 2 a week after its release. Being a huge fan of the original, when the news that a new Valkyria Chronicles was coming I was ecstatic. Initially I was kinda bummed out the game would be coming on the PSP and not the PS3, but once good reviews started rolling in and when I watched the video review on GameTrailers all my anxiety vanished. And once I fired up the game and started playing, I instantly knew I was playing a pretty special game.


What impressed me the most throughout my playtime is how polished and deep the battle system had become from the original with its varied missions and the customization options. The core battle mechanics (called the BLITZ) are the same as before and so were the different classes, but this time around new classes have been added, and that turned the whole experience on it head. I now had control over elites and specialized units such as the Gunners, the Fencer unit or the support unit in the Anthem Corps. Every class can be outfitted with modern day weaponry according to their respective class so the shock trooper can equip machine guns, scouts can equip rifles and lancer can use rocket launchers. Due to the increase in classes the level of tactics change dynamically in every battle which paved a way for exciting scenarios and strategies. So maybe for the next Valkyria Chronicles for the PS3, the fleshed out system used in VC 2 can be adopted, which will definitely equate to some awesome game play.


On the presentation front, VC 2 gets the job done and in style. The graphics doesn’t strain the PSP hardware in any way, but the game still looks really solid. The character designs, animations, background art and the manga style cut-scenes shine quite nicely on the PSP screen and makes for some good eye candy. A handful of anime cut-scenes are also present and they are rendered quite well. All on all Valkyria Chronicles 2 makes a strong showing in the graphical department.

The game has a lot of voice acting as all the important cut-scenes are voiced, but the game is not fully voiced as many of the expositions are text based supported by voice clips; hearing Avan Hardins dumb laughs got really grating at times. But still the quality of the voice work is commendable and unlike normal JRPGs many of the voice actors have done a great job in sounding convincing and natural. Sure there are a few performances which were spotty but Avan Hardins (Jason Spisak) and Zeri (Crispin Freeman) were the real standouts.


Another strong aspect of the game are the characters. Don’t get me wrong as many of the characters are your run of the mill anime clichés, but there are more than a handful of well developed characters in the main characters roster as well as the supporting cast. Avan Hardins and Zeri were easily the best ones and here’s how: Avan Hardins quality as the leader of the pack and his undying determination against unnerving odds gave the character real depth. Although on first impression Avan’s character came off as callous, but as the game progressed I got swept up in his enthusiasm and the trust he had in his comrades. Zeri is the no nonsense and strong headed Darcsen (a minority and a discriminated race), but his struggle to bring good name to his reviled race was quite inspiring and I could not help but root on his character, coupled with a few awesome moments in the game made Zeri a very good main character. But on the other spectrum some of the main characters were not as impressive especially the character of Cosette Coalhearth, the demure damsel in distress archetype. Oh and talking about characters a welcome addition to VC 2 are the Classmate missions, small bite sized mission which help unlock new skills as well as conclude some personal bits for the characters, this made my get really close to many of the team members.

Anyways now to the some of the things I didn’t like in the game: First off was the story which was just decent and no where on the level or scale of the original. The saga of a rebellion after the Europan War had a lot of potential while the whole concept of genocide against the Darcens was also quite intriguing but in the end it kind off petered. Valkyria Chronicles had a great plot with some truly outstanding twists and turns and the non-preachy anti-war approach, the plot was tightly woven and had some amazing heart wrenching moments as well as the satisfying ending. In comparison VC 2 plot came off as pretty weak, although the story revolved around a rebellion and the ensuing civil war, it wasn’t as bold and hard hitting as the original. And while I didn’t mind the whole high school/military cadet college setting of the game, I couldn’t shake the feeling that something more edgy would had been much more appreciated.


In my opinion the biggest criticism I had with VC 2 was the plot narrative. In the original every battle, every skirmish, every cut-scene had some weight to it, where the epic scale of war was felt in every action I took. The narrative was told through a book show casing the struggles of Squad 7. In VC 2 the story is told via small snippets of random class banter along with story related segments which muddled the story telling process. Even in the mission structure I would have to play through 3-4 meaningless missions to get to the next story mission which just didn’t go down well with me. I mean I couldn’t feel connected to Class G’s aspirations and because of that I was more than a little annoyed at VC 2’s approach

Another aspect of VC 2 which I did not agree to was the change of the graphical style from the original. Valkyria Chronicles’s water colour like aesthetics were quite incredible and such visual splendour still has not been replicated. At first I would think that due to the hardware limitations such aesthetics would be nigh impossible for the sequel, but as Valkyria Chronicles 3 for the PSP shares the water colour look of the original, I cant help but be disappointed by the graphical style of VC 2. Although there is nothing wrong with the anime aesthetics of game, but if your compare it with original it just looks very jarring.

I could had played this game a lot longer as after the game ends, new missions open up to gain extra mileage, but I didn't even bother as once I finish the story mode of any game I lose incentive to keep on playing.


In conclusion despite a few misgivings I found Valkyria Chronicles 2 a really addictive game, and in that essence a quintessential game for the PSP. The deep battle mechanics, variety of mission structure, good graphics makes Valkyria Chronicles 2 is fine achievement for the PSP and fans of the series will really dig the game. My play time: 50 hours, 2 minutes and 26 secs. My rating: 8.8.

Wednesday, May 25, 2011

My most anticipated RPGs of 2011: Day 4

Valkyria Chronicles 3 - PSP - TBA:


Valkyria Chronicles 3 came out in Japan earlier this year to good reviews, and although an official release date has not been given for an English version, but I still think the game will come out this year eventually.

Valkyria Chronicles series may well be one of the most under appreciated RPGs ever made. And too think that this is a series made by Sega, it more heart rendering that Valkyria Chronicles games never got much attention. The original game on the PS3 was a beast of a game, with action oriented mechanics, a great story line and expectational production values. But the attention it garnered was down right criminal as the sales of the game in the West was pretty low. Even in Pakistan not many RPG players invested in this gem. Same can be said about the sequel on the PSP with low sales despite very solid reviews. If you though the original had it bad, for the sequel it got kinda worse as many of my PSP onwing friends didn't play it at all!. But as the games ended up getting cult status, the people at Sega still found it in themselves to support the series.



Valkyria Chronicles 3 point of interest is the plot as it occurs during the events of the original game, but this game deals with the Gallian Army Squad 445, or the 'Nameless': a squad made up for criminals and military offenders i.e. a black sheep squad, that was involved in black ops, hence their story went unnoticed, until now. Now I totally fell in love with the characters of Valkyria Chronicles, but now with a chance to see how the 'Nameless' made the victories of the heroes of Squad 7 a reality I can't help but being excited about it. And I can bet the game play will be fleshed out and more strategic. That said I would had loved Valkyria Chronicles 3 to be on the PS3 as a game of such a stature required a console release but I am happy that the series is still on going.


As I said earlier that the game has not being announced for an English release, everything points to a E3 announcement! Fingers crossed!

Sunday, December 26, 2010

Games of the Year Awards 2010 Day 6

Once again 2 games will be sharing this spot at number 5 in my Games of the Year Awards 2010.

5:

Valkyria Chronicles 2 (PSP):



Even after all the trials Sega has had to face in the last 10 years ranging from the demise of the Dreamcast to the myriad of really abysmal Sonic the Hedgehog games, there is one positive that has occurred for them in the form of the Valkyria Chronicles. The original game came out for the PS3 to glowing praises for it innovative take on the SPRG genre and its beautiful water painted look of the graphics. Valkyria Chronicles 2 walks in the path of the previous game, but this time on the PSP. What really surprised me was how Sega bought the game in the portable system without losing any of it visual pizazz and adding depth to the game play. Valkyria Chronicles 2 round off a truly spectacular year of the PSP.


Valkyria Chronicles story was lauded with is fictional portrayal of World War II, and the PSP iteration goes in the same vein but with a civil war motif and a novel high school like/military academy setting. So on one hand the story deals with the horrors of civil war and on the other hand follows a high school anime strapping which ultimately comes off a little lazy. But the game play is still top notch with its hybrid of SRPG and real time mechanics.

Valkyria Chronicles had robust RPG elements, but Valkyria Chronicles 2 had added a lot more depth with 4 news classes to choose from and detailed customization of characters and vehicles. The thing which gets me going that this game would had been awesome for PS3, but I am still NOT disappointed that PSP got this game (even if the PS3 fanboys threw a massive tantrum). The visuals of the original game for the PS3 were really amazing but it was obvious that the graphics would be scaled down for the PSP but that does not mean that game doesn't look good. The game is technically very solid along with a decent art style.

PSP had pretty lousy 2009 and all the sign pointed that PSP had its last hurrah but 2010 changed all that with a string of really good games of major franchises and Valkyria Chronicles 2 stand at the top of the heap.

Fragile Dreams: Farewell Ruins of the Moon (Wii):


The Wii has be subjected to some very unnecessary and harsh criticism from the so-called 'hard core' gamers who love to point out the shovelware and the casual gamers littering its game library. But the Wii has gone about its business and has garnered a few gems along the way. Fragile Dreams is one of those games. Here you have game which boasts a terrific storyline, some lovely visuals and a solid, slightly flawed game play. On the face of it the 'hard core' audience won't be satisfied but if one keeps their bias on the side and accept Wii has a viable game console, they will get to play some amazing games like Fragile Dreams.

A post-apocalyptic game where all human have vanished off the face of the earth, expect for the main character, Seto. As he starts his journey to find more people like him , he has chance encounter with a human girl and from there the focus of the story is Seto trying to find that girl. Fragile Dream had quite a profound effect on me with is subtle yet powerful plot, beautifully orchestratde sound track and a captivating world. Throughout the game Seto encounters unexpected denizen of the ruined world, and the relationship these characters have with Seto is something to behold. Each relationship is nurtured through the course of the game and each relationship arc is revolved as well which makes up for some really poignant and powerful moments of the game. I mean I still fondly remember some of these moments and to be honest no game this year comes even close in this regard.

The reviews of this game on many game sites are really harsh and that frustrates me no end. I agree that some of the game play elements in Fragile Dreams are strange, but not as broken as the reviews will lead you be believe. This is one of the those games which I remember not for its mechanics but rather for the melancholic mood it creates and how it enveloped me with its multifaceted storyline and its beautiful yet bleak world. The art style of the game for me was one of the most strongest as the world is filled with little artistic touches and many of the characters on show have some bizarre yet inspired look to them and all these things make the art style go off the charts.

Hence for all its worth Wii easily had the best year in terms of pure gaming bliss. A year which was filled with stellar Wii games and the return of some big names to the arena, Fragile Dreams was the 'little game that could'. The game is clearly is a labor of love of the developers and that makes Fragile Dream the game with the most heart. (Just on a side just follow the link and watch a beautiful trailer for Fragile Dream just to get an inkling of why I am drooling all over this game.

As this list winds down, the games that will be featured were the cream of 2010. So join me tomorrow for number 4 in my Games of the Year Awards 2010.