Showing posts with label Sega Dreamcast. Show all posts
Showing posts with label Sega Dreamcast. Show all posts

Sunday, December 26, 2010

Games of the Year Awards 2010 Day 6

Once again 2 games will be sharing this spot at number 5 in my Games of the Year Awards 2010.

5:

Valkyria Chronicles 2 (PSP):



Even after all the trials Sega has had to face in the last 10 years ranging from the demise of the Dreamcast to the myriad of really abysmal Sonic the Hedgehog games, there is one positive that has occurred for them in the form of the Valkyria Chronicles. The original game came out for the PS3 to glowing praises for it innovative take on the SPRG genre and its beautiful water painted look of the graphics. Valkyria Chronicles 2 walks in the path of the previous game, but this time on the PSP. What really surprised me was how Sega bought the game in the portable system without losing any of it visual pizazz and adding depth to the game play. Valkyria Chronicles 2 round off a truly spectacular year of the PSP.


Valkyria Chronicles story was lauded with is fictional portrayal of World War II, and the PSP iteration goes in the same vein but with a civil war motif and a novel high school like/military academy setting. So on one hand the story deals with the horrors of civil war and on the other hand follows a high school anime strapping which ultimately comes off a little lazy. But the game play is still top notch with its hybrid of SRPG and real time mechanics.

Valkyria Chronicles had robust RPG elements, but Valkyria Chronicles 2 had added a lot more depth with 4 news classes to choose from and detailed customization of characters and vehicles. The thing which gets me going that this game would had been awesome for PS3, but I am still NOT disappointed that PSP got this game (even if the PS3 fanboys threw a massive tantrum). The visuals of the original game for the PS3 were really amazing but it was obvious that the graphics would be scaled down for the PSP but that does not mean that game doesn't look good. The game is technically very solid along with a decent art style.

PSP had pretty lousy 2009 and all the sign pointed that PSP had its last hurrah but 2010 changed all that with a string of really good games of major franchises and Valkyria Chronicles 2 stand at the top of the heap.

Fragile Dreams: Farewell Ruins of the Moon (Wii):


The Wii has be subjected to some very unnecessary and harsh criticism from the so-called 'hard core' gamers who love to point out the shovelware and the casual gamers littering its game library. But the Wii has gone about its business and has garnered a few gems along the way. Fragile Dreams is one of those games. Here you have game which boasts a terrific storyline, some lovely visuals and a solid, slightly flawed game play. On the face of it the 'hard core' audience won't be satisfied but if one keeps their bias on the side and accept Wii has a viable game console, they will get to play some amazing games like Fragile Dreams.

A post-apocalyptic game where all human have vanished off the face of the earth, expect for the main character, Seto. As he starts his journey to find more people like him , he has chance encounter with a human girl and from there the focus of the story is Seto trying to find that girl. Fragile Dream had quite a profound effect on me with is subtle yet powerful plot, beautifully orchestratde sound track and a captivating world. Throughout the game Seto encounters unexpected denizen of the ruined world, and the relationship these characters have with Seto is something to behold. Each relationship is nurtured through the course of the game and each relationship arc is revolved as well which makes up for some really poignant and powerful moments of the game. I mean I still fondly remember some of these moments and to be honest no game this year comes even close in this regard.

The reviews of this game on many game sites are really harsh and that frustrates me no end. I agree that some of the game play elements in Fragile Dreams are strange, but not as broken as the reviews will lead you be believe. This is one of the those games which I remember not for its mechanics but rather for the melancholic mood it creates and how it enveloped me with its multifaceted storyline and its beautiful yet bleak world. The art style of the game for me was one of the most strongest as the world is filled with little artistic touches and many of the characters on show have some bizarre yet inspired look to them and all these things make the art style go off the charts.

Hence for all its worth Wii easily had the best year in terms of pure gaming bliss. A year which was filled with stellar Wii games and the return of some big names to the arena, Fragile Dreams was the 'little game that could'. The game is clearly is a labor of love of the developers and that makes Fragile Dream the game with the most heart. (Just on a side just follow the link and watch a beautiful trailer for Fragile Dream just to get an inkling of why I am drooling all over this game.

As this list winds down, the games that will be featured were the cream of 2010. So join me tomorrow for number 4 in my Games of the Year Awards 2010.

Monday, June 14, 2010

Zombie Dreamcast!!

I never owned the Dreamcast as I was bitten by the Sony 'bug' and my entire gaming existence was on the PS1, but I always admired Sega's Dreamcast from afar. First off the graphics were some of the greatest, I mean sure the PS1 did had some cool looking games, but Dreamcast was churning out loads of eye-candy. Gamspot and IGN would visited rather frequently where I would gaze at Dreamcast games screenshots and tried my level best to watch a few video clips (dial-up sucked!). Sure I was happy with my PS1 but when Sonic Adventure came out and got some really awesome reviews, I was stunned. I had a Sega Mega Drive whilst I was growing up, so a couple of Sonic games were always in my library, but the new 3D look of the hedgehog made me desperate to own one.




My attempts to make my dad get me a Dreamcast would usually be shot down as the whole concept of video games was still a little alien to him. Usually it was Crash Bandicoot who had become a marquee character for Sony that would get me through the rejection and soon the Dreamcast fever faded away. But in late 2000 another game made me go 'Sega crazy' all over again. Skies of Arcadia came out during the time when I had developed an acute liking for JRPGs, and before any of you guys start listing down the amazing JRPGs on the PS1, back then any good JRPG was the one I would want to play. And so my dad gave me a choice, either get a Dreamcast or wait for the PS2 (yeah I made it a point to make my dad aware of the impending release of the PS2), and hence I let go of my Dreamcast obsession (oh come on don't give me that look) and soon become embroiled with the PS2.

PS2 was an awesome system, but the thought of the Dreamcast would haunt me from time to time and Sonic Adventure become an elusive dream. So imagine my bewilderment when Sega came out to announce the revival of the Dreamcast which I dubbed (in my head) as Zombie Dreamcast through digital distribution on the PSN and XBOX Live, and Sonic Adventure was one of the first title to be released. I mean just when I though I was out (of playing the Dreamcast version of Sonic Adventure), Sega pulled me back in!!!. Seriously... I almost jumped out of my wheelchair with glee and since then have started counting days to the Fall release of the game. To be honest I was never sure how of digital distribution of games would actually work but PSN and XBOX Live and the Wii Shop has proved that digital distribution may well be the future of games retail. Exciting time ahead.




As a footnote to this post just want to share my thoughts on Project Natal or rather the
"KINECT". I mean seriously?!?!. Making a new word just for a piece of hardware??. I understand how they may have reached the name: KIN taken from the word kin or kinship, and ECT derived from connect, hence KIN CONNECT...KINECT?!!?!? No I meas SERIOUSLY?!?!. Look the XBOX brand has carved a massive niche in the gaming market that once was dominated by the Big N and Sony, but making up a totally new word is kinda...boorish. Back in the day the word "Wii" sounded weird but it still made sense (Wii = We), but the KINECT??!. WOW! But what is certain that Kinect will need to have some proper games for the traditional gamer unlike Wii's many shovel ware titles if they want to compete with Playstation Move as Sony are still targeting the gamers market along with the casual with games like the new Ape Escape, anyways as I said, interesting time ahead indeed!!